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Searched refs:SL_PLAYEVENT_HEADATEND (Results 1 – 12 of 12) sorted by relevance

/frameworks/wilhelm/tests/mimeUri/
DslesTestSlowDownUri.cpp68 if (event & SL_PLAYEVENT_HEADATEND) { in PlayEventCallback()
288 SL_PLAYEVENT_HEADATEND | SL_PLAYEVENT_HEADATMARKER | SL_PLAYEVENT_HEADATNEWPOS); in TestSlowDownUri()
373 PlayEventCallback(playItf, (void *) rateItf, SL_PLAYEVENT_HEADATEND); in TestSlowDownUri()
DslesTestPlayUri2.cpp42 if (event & SL_PLAYEVENT_HEADATEND) { in PlayEventCallback()
173 SL_PLAYEVENT_HEADATEND| SL_PLAYEVENT_HEADATMARKER | SL_PLAYEVENT_HEADATNEWPOS in TestPlayUri()
DslesTestPlayUri.cpp103 if (SL_PLAYEVENT_HEADATEND & event) { in PlayEventCallback()
222 SL_PLAYEVENT_HEADATMARKER | SL_PLAYEVENT_HEADATNEWPOS | SL_PLAYEVENT_HEADATEND); in TestPlayUri()
DslesTestLoopUri.cpp111 if (SL_PLAYEVENT_HEADATEND == event) { in PlayEventCallback()
215 res = (*playItf)->SetCallbackEventsMask(playItf, SL_PLAYEVENT_HEADATEND); in TestLoopUri()
DslesTestGetPositionUri.cpp97 if (SL_PLAYEVENT_HEADATEND & event) { in PlayEventCallback()
229 SL_PLAYEVENT_HEADATMARKER | SL_PLAYEVENT_HEADATNEWPOS | SL_PLAYEVENT_HEADATEND); in TestGetPositionUri()
DslesTestManyPlayers.cpp109 if (SL_PLAYEVENT_HEADATEND & event) { in PlayEventCallback()
262 SL_PLAYEVENT_HEADATMARKER | SL_PLAYEVENT_HEADATNEWPOS | SL_PLAYEVENT_HEADATEND); in CreatePlayer()
/frameworks/wilhelm/tests/examples/
DslesTestDecodeToBuffQueue.cpp156 if (SL_PLAYEVENT_HEADATEND & event) { in DecProgressCallback()
380 SL_PLAYEVENT_HEADATMARKER | SL_PLAYEVENT_HEADATNEWPOS | SL_PLAYEVENT_HEADATEND); in TestDecToBuffQueue()
DslesTestDecodeAac.cpp219 if (event & SL_PLAYEVENT_HEADATEND) { in PlayCallback()
562 SL_PLAYEVENT_HEADATMARKER | SL_PLAYEVENT_HEADATNEWPOS | SL_PLAYEVENT_HEADATEND); in TestDecToBuffQueue()
/frameworks/wilhelm/src/itf/
DIPlay.c260 if (eventFlags & ~(SL_PLAYEVENT_HEADATEND | SL_PLAYEVENT_HEADATMARKER | in IPlay_SetCallbackEventsMask()
/frameworks/ex/variablespeed/jni/
Dvariablespeed.cc645 OpenSL(decoderPlay, SetCallbackEventsMask, SL_PLAYEVENT_HEADATEND); in PlayFromThisSource()
861 if (SL_PLAYEVENT_HEADATEND & event) { in DecodingEventCallback()
/frameworks/wilhelm/src/android/
DAudioPlayer_to_android.cpp412 if (ap->mPlay.mEventFlags & SL_PLAYEVENT_HEADATEND) { in audioPlayer_dispatch_headAtEnd_lockPlay()
425 (*playCallback)(&ap->mPlay.mItf, playContext, SL_PLAYEVENT_HEADATEND); in audioPlayer_dispatch_headAtEnd_lockPlay()
428 SL_PLAYEVENT_HEADATEND); in audioPlayer_dispatch_headAtEnd_lockPlay()
2095 if (eventFlags & SL_PLAYEVENT_HEADATEND) { in android_audioPlayer_usePlayEventMask()
/frameworks/wilhelm/include/SLES/
DOpenSLES.h915 #define SL_PLAYEVENT_HEADATEND ((SLuint32) 0x00000001) macro