Searched refs:STATE_CONSTRUCTED (Results 1 – 6 of 6) sorted by relevance
54 mState(STATE_CONSTRUCTED), in Camera3Stream()96 case STATE_CONSTRUCTED: in startConfiguration()139 if (mState == STATE_CONSTRUCTED) { in startConfiguration()165 case STATE_CONSTRUCTED: in finishConfiguration()223 case STATE_CONSTRUCTED: in cancelConfiguration()236 mState = (mState == STATE_IN_RECONFIG) ? STATE_CONFIGURED : STATE_CONSTRUCTED; in cancelConfiguration()
86 : STATE_CONSTRUCTED; in disconnectLocked()
258 STATE_CONSTRUCTED, enumerator
193 if (mState == STATE_CONSTRUCTED) { in returnBufferPreconditionCheckLocked()
179 : STATE_CONSTRUCTED; in disconnectLocked()
394 : STATE_CONSTRUCTED; in disconnectLocked()