Searched refs:ST_LOGE (Results 1 – 1 of 1) sorted by relevance
/frameworks/native/libs/gui/ |
D | GLConsumer.cpp | 54 #define ST_LOGE(x, ...) ALOGE("[%s] "x, mName.string(), ##__VA_ARGS__) macro 193 ST_LOGE("updateTexImage: GLConsumer is abandoned!"); in updateTexImage() 216 ST_LOGE("updateTexImage: acquire failed: %s (%d)", in updateTexImage() 241 ST_LOGE("releaseTexImage: GLConsumer is abandoned!"); in releaseTexImage() 267 ST_LOGE("syncForReleaseLocked failed (slot=%d), err=%d", buf, err); in releaseTexImage() 277 ST_LOGE("releaseTexImage: failed to release buffer: %s (%d)", in releaseTexImage() 372 ST_LOGE("updateAndRelease: GLConsumer is not attached to an OpenGL " in updateAndReleaseLocked() 424 ST_LOGE("updateAndRelease: failed to release buffer: %s (%d)", in updateAndReleaseLocked() 460 ST_LOGE("bindTextureImage: no currently-bound texture"); in bindTextureImageLocked() 489 ST_LOGE("bindTextureImage: error binding external image: %#04x", error); in bindTextureImageLocked() [all …]
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