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Searched refs:SYSTEM_TIME_THREAD (Results 1 – 3 of 3) sorted by relevance

/frameworks/native/opengl/libs/GLES_trace/src/
Dgltrace_api.cpp46 nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); in GLTrace_glActiveTexture()
48 nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); in GLTrace_glActiveTexture()
80 nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); in GLTrace_glAttachShader()
82 nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); in GLTrace_glAttachShader()
120 nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); in GLTrace_glBindAttribLocation()
122 nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); in GLTrace_glBindAttribLocation()
155 nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); in GLTrace_glBindBuffer()
157 nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); in GLTrace_glBindBuffer()
189 nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD); in GLTrace_glBindFramebuffer()
191 nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); in GLTrace_glBindFramebuffer()
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/frameworks/rs/
DrsCppUtils.h153 SYSTEM_TIME_THREAD = 3, // high-resolution per-thread clock enumerator
/frameworks/native/opengl/libagl/
Darray.cpp374 startTime = systemTime(SYSTEM_TIME_THREAD); in clear()
403 nsecs_t time = systemTime(SYSTEM_TIME_THREAD) - startTime; in dump_stats()