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Searched refs:TouchState (Results 1 – 4 of 4) sorted by relevance

/frameworks/native/include/input/
DInputTransport.h383 struct TouchState { struct
412 Vector<TouchState> mTouchStates; argument
430 void rewriteMessage(const TouchState& state, InputMessage* msg);
/frameworks/native/libs/input/
DInputTransport.cpp595 TouchState& touchState = mTouchStates.editItemAt(index); in updateTouchState()
604 TouchState& touchState = mTouchStates.editItemAt(index); in updateTouchState()
618 TouchState& touchState = mTouchStates.editItemAt(index); in updateTouchState()
628 TouchState& touchState = mTouchStates.editItemAt(index); in updateTouchState()
638 const TouchState& touchState = mTouchStates.itemAt(index); in updateTouchState()
648 const TouchState& touchState = mTouchStates.itemAt(index); in updateTouchState()
657 void InputConsumer::rewriteMessage(const TouchState& state, InputMessage* msg) { in rewriteMessage()
692 TouchState& touchState = mTouchStates.editItemAt(index); in resampleTouchState()
875 const TouchState& touchState = mTouchStates.itemAt(i); in findTouchState()
/frameworks/native/services/inputflinger/
DInputDispatcher.h954 struct TouchState { struct
962 TouchState(); argument
963 ~TouchState();
965 void copyFrom(const TouchState& other);
974 KeyedVector<int32_t, TouchState> mTouchStatesByDisplay;
975 TouchState mTempTouchState;
DInputDispatcher.cpp1146 const TouchState* oldState = NULL; in findTouchedWindowTargetsLocked()
2876 TouchState& state = mTouchStatesByDisplay.editValueAt(d); in setInputWindows()
3035 TouchState& state = mTouchStatesByDisplay.editValueAt(d); in transferTouchFocus()
3137 const TouchState& state = mTouchStatesByDisplay.valueAt(i); in dumpDispatchStateLocked()
4431 InputDispatcher::TouchState::TouchState() : in TouchState() function in android::InputDispatcher::TouchState
4435 InputDispatcher::TouchState::~TouchState() { in ~TouchState()
4438 void InputDispatcher::TouchState::reset() { in reset()
4447 void InputDispatcher::TouchState::copyFrom(const TouchState& other) { in copyFrom()
4456 void InputDispatcher::TouchState::addOrUpdateWindow(const sp<InputWindowHandle>& windowHandle, in addOrUpdateWindow()
4482 void InputDispatcher::TouchState::removeWindow(const sp<InputWindowHandle>& windowHandle) { in removeWindow()
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