Searched refs:UniformData (Results 1 – 2 of 2) sorted by relevance
94 struct UniformData { struct112 vtxUniforms = new UniformData[numVtxUnis]; in ProgramEntry() argument115 fragUniforms = new UniformData[numFragUnis]; in ProgramEntry()142 UniformData *vtxUniforms;143 UniformData *fragUniforms;150 void populateUniformData(RsdShader *prog, uint32_t linkedID, UniformData *data);153 UniformData *data, const char* logTag,
42 UniformData *data, const char* logTag, in updateUniformArrayData()63 void RsdShaderCache::populateUniformData(RsdShader *prog, uint32_t linkedID, UniformData *data) { in populateUniformData()71 UniformData *data = mCurrent->vtxUniforms; in hasArrayUniforms()