Searched refs:VertexShader (Results 1 – 9 of 9) sorted by relevance
29 public class VertexShader extends Shader { class34 VertexShader mShader;38 mShader = new VertexShader(); in Builder()67 public VertexShader create() { in create()
39 VertexShader mVertex;46 public RenderState(VertexShader pv, in RenderState()63 public void setProgramVertex(VertexShader pv) { in setProgramVertex()
35 import com.android.scenegraph.VertexShader;80 private VertexShader mDefaultVertex;295 public static VertexShader getDefaultVS() { in getDefaultVS()331 VertexShader.Builder sb = new VertexShader.Builder(rs); in getDefaultVS()
51 ArrayList<VertexShader> mVertexShaders;71 mVertexShaders = new ArrayList<VertexShader>(); in Scene()153 public void appendShader(VertexShader v) { in appendShader()292 VertexShader sI = mVertexShaders.get(i); in addShaders()
179 VertexShader pv = mRenderState.mVertex; in updateVertexConstants()
107 rs_allocation pv; // VertexShader struct
49 static VertexShader mPV_Paint;50 static VertexShader mPV_Blur;175 VertexShader.Builder vb = new VertexShader.Builder(rs); in initShaders()
96 VertexShader genericV = SceneManager.getDefaultVS(); in setupColoredQuad()112 VertexShader genericV = SceneManager.getDefaultVS(); in setupTexturedQuad()152 VertexShader genericV = SceneManager.getDefaultVS(); in setupShadedGeometry()
73 private VertexShader mGenericV;