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Searched refs:WEAK (Results 1 – 4 of 4) sorted by relevance

/frameworks/native/opengl/libs/EGL/
Degl_display.h130 bool enter() { return mHibernation.incWakeCount(HibernationMachine::WEAK); } in enter()
131 void leave() { return mHibernation.decWakeCount(HibernationMachine::WEAK); } in leave()
153 WEAK = 0, enumerator
/frameworks/rs/cpu_ref/linkloader/lib/
DELFSymbol.cpp54 CASE(WEAK) in getBindingAttributeStr()
/frameworks/compile/mclinker/lib/LD/
DStaticResolver.cpp37 … /* w_U */ {NOACT, NOACT, NOACT, WEAK, NOACT, NOACT, DUNDW, DUNDW, NOACT, NOACT, NOACT, REFC }, in resolve()
86 case WEAK: /* override by symbol weak undefined. */ in resolve()
/frameworks/compile/mclinker/include/mcld/LD/
DStaticResolver.h34 WEAK, /* override by symbol weak undefined. */ enumerator