Searched refs:addReleaseFenceLocked (Results 1 – 7 of 7) sorted by relevance
/frameworks/native/libs/gui/ |
D | ConsumerBase.cpp | 205 return addReleaseFenceLocked(slot, graphicBuffer, fence); in addReleaseFence() 208 status_t ConsumerBase::addReleaseFenceLocked(int slot, in addReleaseFenceLocked() function in android::ConsumerBase
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D | BufferItemConsumer.cpp | 92 err = addReleaseFenceLocked(item.mBuf, item.mGraphicBuffer, releaseFence); in releaseBuffer()
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D | CpuConsumer.cpp | 224 addReleaseFenceLocked( in releaseAcquiredBufferLocked()
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D | GLConsumer.cpp | 659 status_t err = addReleaseFenceLocked(mCurrentTexture, in syncForReleaseLocked()
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/frameworks/native/include/gui/ |
D | ConsumerBase.h | 180 status_t addReleaseFenceLocked(int slot,
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/frameworks/av/services/camera/libcameraservice/gui/ |
D | RingBufferConsumer.cpp | 232 err = addReleaseFenceLocked(item.mBuf, in releaseOldestBufferLocked() 338 status_t res = addReleaseFenceLocked(item.mBuf, in unpinBuffer()
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/frameworks/native/services/surfaceflinger/DisplayHardware/ |
D | VirtualDisplaySurface.cpp | 223 addReleaseFenceLocked(sslot, mProducerBuffers[mFbProducerSlot], fbFence); in onFrameCommitted()
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