Searched refs:angleList (Results 1 – 2 of 2) sorted by relevance
53 VertexAngleData* angleList, const char* name);
931 bool SpotShadow::checkClockwise(int indexOfMaxAngle, int listLength, VertexAngleData* angleList, in checkClockwise() argument939 float currentAngle = angleList[currentIndex].mAngle; in checkClockwise()940 float nextAngle = angleList[(currentIndex + 1) % listLength].mAngle; in checkClockwise()