Searched refs:array_buffer (Results 1 – 2 of 2) sorted by relevance
| /frameworks/native/opengl/libagl/ |
| D | array.cpp | 1257 c->arrays.vertex.init(size, type, stride, pointer, c->arrays.array_buffer, 0); in glVertexPointer() 1277 c->arrays.color.init(size, type, stride, pointer, c->arrays.array_buffer, 0); in glColorPointer() 1298 c->arrays.normal.init(3, type, stride, pointer, c->arrays.array_buffer, 0); in glNormalPointer() 1321 c->arrays.array_buffer, 0); in glTexCoordPointer() 1471 c->arrays.array_buffer : c->arrays.element_array_buffer) = bo; in glBindBuffer() 1490 c->arrays.array_buffer : c->arrays.element_array_buffer); in glBufferData() 1520 c->arrays.array_buffer : c->arrays.element_array_buffer); in glBufferSubData() 1551 if (c->arrays.array_buffer) { in glDeleteBuffers() 1552 if (c->arrays.array_buffer->name == name) { in glDeleteBuffers() 1553 c->arrays.array_buffer = 0; in glDeleteBuffers()
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| D | context.h | 210 buffer_t const* array_buffer; member
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