Searched refs:ass (Results 1 – 2 of 2) sorted by relevance
313 Asset* ass = openNonAssetInPathLocked("resources.arsc", Asset::ACCESS_BUFFER, ap); in createIdmap() local314 if (ass == NULL) { in createIdmap()318 tables[i].add(ass); in createIdmap()604 Asset* ass = NULL; in appendPathToResTable() local624 ass = const_cast<AssetManager*>(this)-> in appendPathToResTable()626 if (ass == NULL) { in appendPathToResTable()628 ass = const_cast<AssetManager*>(this)-> in appendPathToResTable()632 if (ass != NULL && ass != kExcludedAsset) { in appendPathToResTable()633 ass = const_cast<AssetManager*>(this)-> in appendPathToResTable()634 mZipSet.setZipResourceTableAsset(ap.path, ass); in appendPathToResTable()[all …]
422 static void collect_files(const sp<AaptAssets>& ass, in collect_files() argument425 const Vector<sp<AaptDir> >& dirs = ass->resDirs(); in collect_files()436 ass->removeDir(d->getLeaf()); in collect_files()