Searched refs:assetDirs (Results 1 – 1 of 1) sorted by relevance
1017 const Vector<const char*>& assetDirs = bundle->getAssetSourceDirs(); in slurpFromArgs() local1018 const int AN = assetDirs.size(); in slurpFromArgs()1020 FileType type = getFileType(assetDirs[i]); in slurpFromArgs()1022 fprintf(stderr, "ERROR: asset directory '%s' does not exist\n", assetDirs[i]); in slurpFromArgs()1026 fprintf(stderr, "ERROR: '%s' is not a directory\n", assetDirs[i]); in slurpFromArgs()1030 String8 assetRoot(assetDirs[i]); in slurpFromArgs()1046 count, (count==1) ? "" : "s", assetDirs[i]); in slurpFromArgs()