/frameworks/native/include/gui/ |
D | IGraphicBufferProducer.h | 169 virtual status_t dequeueBuffer(int* slot, sp<Fence>* fence, bool async, 279 const Rect& crop, int scalingMode, uint32_t transform, bool async, 283 async(async), fence(fence) { } in timestamp() 293 *outAsync = bool(async); 313 int async; member 450 virtual void allocateBuffers(bool async, uint32_t width, uint32_t height,
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D | BufferQueueProducer.h | 96 virtual status_t dequeueBuffer(int *outSlot, sp<Fence>* outFence, bool async, 173 virtual void allocateBuffers(bool async, uint32_t width, uint32_t height, 185 status_t waitForFreeSlotThenRelock(const char* caller, bool async,
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D | BufferQueueCore.h | 85 int getMinUndequeuedBufferCountLocked(bool async) const; 90 int getMinMaxBufferCountLocked(bool async) const; 103 int getMaxBufferCountLocked(bool async) const;
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/frameworks/wilhelm/src/ |
D | sles_allinclusive.h | 116 typedef SLresult (*AsyncHook)(void *self, SLboolean async); 337 extern SLresult CAudioPlayer_Realize(void *self, SLboolean async); 338 extern SLresult CAudioPlayer_Resume(void *self, SLboolean async); 342 extern SLresult CAudioRecorder_Realize(void *self, SLboolean async); 343 extern SLresult CAudioRecorder_Resume(void *self, SLboolean async); 347 extern SLresult CEngine_Realize(void *self, SLboolean async); 348 extern SLresult CEngine_Resume(void *self, SLboolean async); 353 extern SLresult COutputMix_Realize(void *self, SLboolean async); 354 extern SLresult COutputMix_Resume(void *self, SLboolean async); 358 extern SLresult CMediaPlayer_Realize(void *self, SLboolean async); [all …]
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/frameworks/wilhelm/src/objects/ |
D | CAudioRecorder.c | 24 SLresult CAudioRecorder_Realize(void *self, SLboolean async) in CAudioRecorder_Realize() argument 30 result = android_audioRecorder_realize(thiz, async); in CAudioRecorder_Realize() 39 SLresult CAudioRecorder_Resume(void *self, SLboolean async) in CAudioRecorder_Resume() argument
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D | CMediaPlayer.c | 27 XAresult CMediaPlayer_Realize(void *self, XAboolean async) in CMediaPlayer_Realize() argument 35 result = android_Player_realize(thiz, async); in CMediaPlayer_Realize() 41 XAresult CMediaPlayer_Resume(void *self, XAboolean async) in CMediaPlayer_Resume() argument
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D | COutputMix.c | 24 SLresult COutputMix_Realize(void *self, SLboolean async) in COutputMix_Realize() argument 30 result = android_outputMix_realize(thiz, async); in COutputMix_Realize() 39 SLresult COutputMix_Resume(void *self, SLboolean async) in COutputMix_Resume() argument
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D | CAudioPlayer.c | 24 SLresult CAudioPlayer_Realize(void *self, SLboolean async) in CAudioPlayer_Realize() argument 30 result = android_audioPlayer_realize(thiz, async); in CAudioPlayer_Realize() 47 SLresult CAudioPlayer_Resume(void *self, SLboolean async) in CAudioPlayer_Resume() argument
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D | CEngine.c | 52 SLresult CEngine_Realize(void *self, SLboolean async) in CEngine_Realize() argument 79 SLresult CEngine_Resume(void *self, SLboolean async) in CEngine_Resume() argument
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/frameworks/native/libs/gui/ |
D | BufferQueueCore.cpp | 133 int BufferQueueCore::getMinUndequeuedBufferCountLocked(bool async) const { in getMinUndequeuedBufferCountLocked() 140 if (mDequeueBufferCannotBlock || async) { in getMinUndequeuedBufferCountLocked() 147 int BufferQueueCore::getMinMaxBufferCountLocked(bool async) const { in getMinMaxBufferCountLocked() 148 return getMinUndequeuedBufferCountLocked(async) + 1; in getMinMaxBufferCountLocked() 151 int BufferQueueCore::getMaxBufferCountLocked(bool async) const { in getMaxBufferCountLocked() 152 int minMaxBufferCount = getMinMaxBufferCountLocked(async); in getMaxBufferCountLocked()
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D | IGraphicBufferProducer.cpp | 93 virtual status_t dequeueBuffer(int *buf, sp<Fence>* fence, bool async, in dequeueBuffer() argument 97 data.writeInt32(async); in dequeueBuffer() 257 virtual void allocateBuffers(bool async, uint32_t width, uint32_t height, in allocateBuffers() argument 261 data.writeInt32(static_cast<int32_t>(async)); in allocateBuffers() 302 bool async = data.readInt32(); in onTransact() local 309 int result = dequeueBuffer(&buf, &fence, async, w, h, format, usage); in onTransact() 415 bool async = static_cast<bool>(data.readInt32()); in onTransact() local 420 allocateBuffers(async, width, height, format, usage); in onTransact() 439 + sizeof(async) in getFlattenedSize() 459 FlattenableUtils::write(buffer, size, async); in flatten() [all …]
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D | BufferQueueProducer.cpp | 130 bool async, int* found, status_t* returnFlags) const { in waitForFreeSlotThenRelock() argument 138 const int maxBufferCount = mCore->getMaxBufferCountLocked(async); in waitForFreeSlotThenRelock() 139 if (async && mCore->mOverrideMaxBufferCount) { in waitForFreeSlotThenRelock() 202 mCore->getMinUndequeuedBufferCountLocked(async); in waitForFreeSlotThenRelock() 247 sp<android::Fence> *outFence, bool async, in dequeueBuffer() argument 256 async ? "true" : "false", width, height, format, usage); in dequeueBuffer() 280 status_t status = waitForFreeSlotThenRelock("dequeueBuffer", async, in dequeueBuffer() 518 bool async; in queueBuffer() local 521 &async, &fence, &stickyTransform); in queueBuffer() 553 const int maxBufferCount = mCore->getMaxBufferCountLocked(async); in queueBuffer() [all …]
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/frameworks/native/services/surfaceflinger/ |
D | MonitoredProducer.cpp | 64 bool async, uint32_t w, uint32_t h, uint32_t format, uint32_t usage) { in dequeueBuffer() argument 65 return mProducer->dequeueBuffer(slot, fence, async, w, h, format, usage); in dequeueBuffer() 108 void MonitoredProducer::allocateBuffers(bool async, uint32_t width, in allocateBuffers() argument 110 mProducer->allocateBuffers(async, width, height, format, usage); in allocateBuffers()
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D | MonitoredProducer.h | 39 virtual status_t dequeueBuffer(int* slot, sp<Fence>* fence, bool async, 54 virtual void allocateBuffers(bool async, uint32_t width, uint32_t height,
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/frameworks/base/core/java/android/os/ |
D | Handler.java | 167 public Handler(boolean async) { in Handler() argument 168 this(null, async); in Handler() 188 public Handler(Callback callback, boolean async) { in Handler() argument 205 mAsynchronous = async; in Handler() 227 public Handler(Looper looper, Callback callback, boolean async) { in Handler() argument 231 mAsynchronous = async; in Handler()
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/frameworks/native/libs/gui/tests/ |
D | IGraphicBufferProducer_test.cpp | 132 async = QUEUE_BUFFER_INPUT_ASYNC; in QueueBufferInputBuilder() 143 async, in build() 172 QueueBufferInputBuilder& setAsync(bool async) { in setAsync() 173 this->async = async; in setAsync() 188 int async; member 198 …status_t dequeueBuffer(bool async, uint32_t w, uint32_t h, uint32_t format, uint32_t usage, Dequeu… in dequeueBuffer() argument 199 return mProducer->dequeueBuffer(&result->slot, &result->fence, async, w, h, format, usage); in dequeueBuffer()
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/frameworks/wilhelm/src/itf/ |
D | IObject.c | 84 static SLresult IObject_Realize(SLObjectItf self, SLboolean async) in IObject_Realize() argument 114 if (async && (SL_OBJECTID_ENGINE != clazz->mSLObjectID)) { in IObject_Realize() 124 assert(async); in IObject_Realize() 138 result = (NULL != realize) ? (*realize)(thiz, async) : SL_RESULT_SUCCESS; in IObject_Realize() 148 if (async && (NULL != callback)) { in IObject_Realize() 227 static SLresult IObject_Resume(SLObjectItf self, SLboolean async) in IObject_Resume() argument 242 if (async) { in IObject_Resume() 252 assert(async); in IObject_Resume()
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D | IDynamicInterfaceManagement.c | 106 const SLInterfaceID iid, SLboolean async) in IDynamicInterfaceManagement_AddInterface() argument 132 if (async) { in IDynamicInterfaceManagement_AddInterface() 354 const SLInterfaceID iid, SLboolean async) in IDynamicInterfaceManagement_ResumeInterface() argument 380 if (async) { in IDynamicInterfaceManagement_ResumeInterface()
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/frameworks/native/services/surfaceflinger/DisplayHardware/ |
D | VirtualDisplaySurface.cpp | 290 bool async = (source == SOURCE_SINK); in dequeueBuffer() local 292 status_t result = mSource[source]->dequeueBuffer(sslot, fence, async, in dequeueBuffer() 331 status_t VirtualDisplaySurface::dequeueBuffer(int* pslot, sp<Fence>* fence, bool async, in dequeueBuffer() argument 334 return mSource[SOURCE_SINK]->dequeueBuffer(pslot, fence, async, w, h, format, usage); in dequeueBuffer() 340 VDS_LOGW_IF(!async, "EGL called dequeueBuffer with !async despite eglSwapInterval(0)"); in dequeueBuffer() 459 bool async; in queueBuffer() local 461 &transform, &async, &mFbFence); in queueBuffer()
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D | VirtualDisplaySurface.h | 102 virtual status_t dequeueBuffer(int* pslot, sp<Fence>* fence, bool async, 116 virtual void allocateBuffers(bool async, uint32_t width, uint32_t height,
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/frameworks/wilhelm/src/android/ |
D | OutputMix_to_android.h | 20 extern SLresult android_outputMix_realize(COutputMix *om, SLboolean async);
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D | android_GenericPlayer.cpp | 285 void GenericPlayer::notify(const char* event, int data, bool async) { in notify() argument 287 async ? "true" : "false"); in notify() 290 if (async) { in notify() 298 void GenericPlayer::notify(const char* event, int data1, int data2, bool async) { in notify() argument 300 async ? "true" : "false"); in notify() 303 if (async) { in notify()
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D | android_GenericPlayer.h | 126 virtual void notify(const char* event, int data1, bool async); 127 virtual void notify(const char* event, int data1, int data2, bool async);
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D | AudioRecorder_to_android.h | 46 extern SLresult android_audioRecorder_realize(CAudioRecorder* ar, SLboolean async);
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/frameworks/native/cmds/atrace/ |
D | atrace.cpp | 811 bool async = false; in main() local 880 async = true; in main() 885 async = true; in main() 888 async = true; in main() 926 if (ok && !async) { in main()
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