/frameworks/native/opengl/tests/gl2_jni/jni/ |
D | gl_code.cpp | 84 GLint bufLength = 0; in createProgram() local 85 glGetProgramiv(program, GL_INFO_LOG_LENGTH, &bufLength); in createProgram() 86 if (bufLength) { in createProgram() 87 char* buf = (char*) malloc(bufLength); in createProgram() 89 glGetProgramInfoLog(program, bufLength, NULL, buf); in createProgram()
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/frameworks/native/opengl/tests/gldual/jni/ |
D | gl_code.cpp | 84 GLint bufLength = 0; in createProgram() local 85 glGetProgramiv(program, GL_INFO_LOG_LENGTH, &bufLength); in createProgram() 86 if (bufLength) { in createProgram() 87 char* buf = (char*) malloc(bufLength); in createProgram() 89 glGetProgramInfoLog(program, bufLength, NULL, buf); in createProgram()
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/frameworks/av/cmds/screenrecord/ |
D | Program.cpp | 183 GLint bufLength = 0; in linkShaderProgram() local 184 glGetProgramiv(program, GL_INFO_LOG_LENGTH, &bufLength); in linkShaderProgram() 185 if (bufLength) { in linkShaderProgram() 186 char* buf = new char[bufLength]; in linkShaderProgram() 188 glGetProgramInfoLog(program, bufLength, NULL, buf); in linkShaderProgram()
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/frameworks/native/opengl/tests/gl_perf/ |
D | fill_common.cpp | 91 GLint bufLength = 0; in createProgram() local 92 glGetProgramiv(program, GL_INFO_LOG_LENGTH, &bufLength); in createProgram() 93 if (bufLength) { in createProgram() 94 char* buf = (char*) malloc(bufLength); in createProgram() 96 glGetProgramInfoLog(program, bufLength, NULL, buf); in createProgram()
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/frameworks/native/opengl/tests/gl2_basic/ |
D | gl2_basic.cpp | 123 GLint bufLength = 0; in createProgram() local 124 glGetProgramiv(program, GL_INFO_LOG_LENGTH, &bufLength); in createProgram() 125 if (bufLength) { in createProgram() 126 char* buf = (char*) malloc(bufLength); in createProgram() 128 glGetProgramInfoLog(program, bufLength, NULL, buf); in createProgram()
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/frameworks/rs/driver/ |
D | rsdShaderCache.cpp | 157 GLint bufLength = 0; in link() local 158 glGetProgramiv(pgm, GL_INFO_LOG_LENGTH, &bufLength); in link() 159 if (bufLength) { in link() 160 char* buf = (char*) malloc(bufLength); in link() 162 glGetProgramInfoLog(pgm, bufLength, NULL, buf); in link()
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/frameworks/native/libs/gui/tests/ |
D | GLTest.cpp | 318 GLint bufLength = 0; in createProgram() local 319 glGetProgramiv(program, GL_INFO_LOG_LENGTH, &bufLength); in createProgram() 320 if (bufLength) { in createProgram() 321 char* buf = (char*) malloc(bufLength); in createProgram() 323 glGetProgramInfoLog(program, bufLength, NULL, buf); in createProgram()
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/frameworks/native/opengl/tests/gl2_copyTexImage/ |
D | gl2_copyTexImage.cpp | 123 GLint bufLength = 0; in createProgram() local 124 glGetProgramiv(program, GL_INFO_LOG_LENGTH, &bufLength); in createProgram() 125 if (bufLength) { in createProgram() 126 char* buf = (char*) malloc(bufLength); in createProgram() 128 glGetProgramInfoLog(program, bufLength, NULL, buf); in createProgram()
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/frameworks/native/opengl/tests/gl2_yuvtex/ |
D | gl2_yuvtex.cpp | 139 GLint bufLength = 0; in createProgram() local 140 glGetProgramiv(program, GL_INFO_LOG_LENGTH, &bufLength); in createProgram() 141 if (bufLength) { in createProgram() 142 char* buf = (char*) malloc(bufLength); in createProgram() 144 glGetProgramInfoLog(program, bufLength, NULL, buf); in createProgram()
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/frameworks/native/cmds/flatland/ |
D | GLHelper.cpp | 388 GLint bufLength = 0; in linkShaderProgram() local 389 glGetProgramiv(program, GL_INFO_LOG_LENGTH, &bufLength); in linkShaderProgram() 390 if (bufLength) { in linkShaderProgram() 391 char* buf = new char[bufLength]; in linkShaderProgram() 393 glGetProgramInfoLog(program, bufLength, NULL, buf); in linkShaderProgram()
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/frameworks/av/media/libstagefright/tests/ |
D | SurfaceMediaSource_test.cpp | 266 GLint bufLength = 0; in createProgram() local 267 glGetProgramiv(program, GL_INFO_LOG_LENGTH, &bufLength); in createProgram() 268 if (bufLength) { in createProgram() 269 char* buf = (char*) malloc(bufLength); in createProgram() 271 glGetProgramInfoLog(program, bufLength, NULL, buf); in createProgram()
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