Searched refs:currentAngle (Results 1 – 1 of 1) sorted by relevance
826 float currentAngle = angle(poly[polyIndex], polyCentroid); in convertPolyToRayDist() local829 int firstRayIndexOnNextSegment = floor((currentAngle - EPSILON) / step); in convertPolyToRayDist()907 float currentAngle = angle(polygon[i], centroid); in setupAngleList() local908 if (currentAngle > maxAngle) { in setupAngleList()909 maxAngle = currentAngle; in setupAngleList()912 angleDataList[i].set(currentAngle, isPenumbra, i); in setupAngleList()914 ALOGD("%s AngleList i %d %f", name, i, currentAngle); in setupAngleList()939 float currentAngle = angleList[currentIndex].mAngle; in checkClockwise() local941 if (currentAngle < nextAngle) { in checkClockwise()962 float currentAngle = polyAngleList[(i + maxPolyAngleIndex) % polyAngleLength]; in checkPolyClockwise() local[all …]