Searched refs:currentInner (Results 1 – 1 of 1) sorted by relevance
292 Vector3 currentInner = in createAmbientShadow() local295 AlphaVertex::set(&shadowVertices[vertexBufferIndex++], currentInner.x, in createAmbientShadow()296 currentInner.y, in createAmbientShadow()297 getTransformedAlphaFromFactoredZ(currentInner.z * heightFactor)); in createAmbientShadow()