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Searched refs:currentPenumbraAngle (Results 1 – 1 of 1) sorted by relevance

/frameworks/base/libs/hwui/
DSpotShadow.cpp1039 float currentPenumbraAngle = penumbraAngleList[penumbraIndex].mAngle; in mergeAngleList() local
1043 if (currentUmbraAngle > currentPenumbraAngle) { in mergeAngleList()
1066 currentPenumbraAngle = penumbraAngleList[penumbraIndex].mAngle; in mergeAngleList()