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Searched refs:currentSpike (Results 1 – 1 of 1) sorted by relevance

/frameworks/base/libs/hwui/
DAmbientShadow.cpp94 inline int getEdgeExtraAndUpdateSpike(Vector2* currentSpike, in getEdgeExtraAndUpdateSpike() argument
99 int result = ShadowTessellator::getExtraVertexNumber(secondSpike, *currentSpike, in getEdgeExtraAndUpdateSpike()
101 *currentSpike = secondSpike; in getEdgeExtraAndUpdateSpike()
188 Vector2 currentSpike = {casterVertices[0].x - centroid3d.x, in createAmbientShadow() local
190 currentSpike.normalize(); in createAmbientShadow()
272 int extraVerticesNumber = getEdgeExtraAndUpdateSpike(&currentSpike, in createAmbientShadow()