Searched refs:currentSpike (Results 1 – 1 of 1) sorted by relevance
94 inline int getEdgeExtraAndUpdateSpike(Vector2* currentSpike, in getEdgeExtraAndUpdateSpike() argument99 int result = ShadowTessellator::getExtraVertexNumber(secondSpike, *currentSpike, in getEdgeExtraAndUpdateSpike()101 *currentSpike = secondSpike; in getEdgeExtraAndUpdateSpike()188 Vector2 currentSpike = {casterVertices[0].x - centroid3d.x, in createAmbientShadow() local190 currentSpike.normalize(); in createAmbientShadow()272 int extraVerticesNumber = getEdgeExtraAndUpdateSpike(¤tSpike, in createAmbientShadow()