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Searched refs:debugDrawUpdate (Results 1 – 3 of 3) sorted by relevance

/frameworks/base/libs/hwui/
DLayer.h319 bool debugDrawUpdate; variable
DLayer.cpp51 debugDrawUpdate = false; in Layer()
DOpenGLRenderer.cpp494 layer->debugDrawUpdate = mCaches.debugLayersUpdates; in updateLayer()
3024 if (layer->debugDrawUpdate) {
3025 layer->debugDrawUpdate = false;