Home
last modified time | relevance | path

Searched refs:displayOrientation (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/libs/input/
DPointerController.cpp65 mLocked.displayOrientation = DISPLAY_ORIENTATION_0; in PointerController()
113 switch (mLocked.displayOrientation) { in getBoundsLocked()
337 if (mLocked.displayOrientation != orientation) { in setDisplayViewport()
346 switch (mLocked.displayOrientation) { in setDisplayViewport()
385 mLocked.displayOrientation = orientation; in setDisplayViewport()
DPointerController.h143 int32_t displayOrientation; member