Home
last modified time | relevance | path

Searched refs:distanceToIntersect (Results 1 – 1 of 1) sorted by relevance

/frameworks/base/libs/hwui/
DSpotShadow.cpp835 float distanceToIntersect = rayIntersectPoints(polyCentroid, in convertPolyToRayDist() local
839 if (distanceToIntersect < 0) { in convertPolyToRayDist()
846 rayDist[rayIndex] = distanceToIntersect; in convertPolyToRayDist()