Searched refs:extraVerticesNumber (Results 1 – 1 of 1) sorted by relevance
211 int extraVerticesNumber = ShadowTessellator::getExtraVertexNumber(currentNormal, in createAmbientShadow() local215 const int cornerSlicesNumber = extraVerticesNumber + 1; // Minimal as 1. in createAmbientShadow()272 int extraVerticesNumber = getEdgeExtraAndUpdateSpike(¤tSpike, in createAmbientShadow() local275 ALOGD("extraVerticesNumber %d for edge %d", extraVerticesNumber, i); in createAmbientShadow()281 for (int k = 1; k < extraVerticesNumber; k++) { in createAmbientShadow()282 int startWeight = extraVerticesNumber - k; in createAmbientShadow()284 (outerLast * startWeight + outerNext * k) / extraVerticesNumber; in createAmbientShadow()293 (innerStart * startWeight + innerNext * k) / extraVerticesNumber; in createAmbientShadow()