/frameworks/base/tests/TransitionTests/src/com/android/transitiontests/ |
D | Demo4.java | 48 Fade fade = new Fade(); in onCreate() local 49 fade.addTarget(R.id.resultsText).addTarget(R.id.resultsList); in onCreate() 50 fade.setStartDelay(300); in onCreate() 51 fade.setDuration(1000); in onCreate() 52 transitionToResults.addTransition(fade). in onCreate() 57 transitionToSearch.addTransition(fade). in onCreate()
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D | ScenesTestv21.java | 49 Fade fade = new Fade(); in onCreate() local 50 fade.addTarget(R.id.resultsText).addTarget(R.id.resultsList); in onCreate() 51 fade.setStartDelay(300); in onCreate() 52 transitionToResults.addTransition(fade); in onCreate()
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/frameworks/base/core/java/android/widget/ |
D | ZoomControls.java | 85 fade(View.VISIBLE, 0.0f, 1.0f); in show() 89 fade(View.GONE, 1.0f, 0.0f); in hide() 92 private void fade(int visibility, float startAlpha, float endAlpha) { in fade() method in ZoomControls
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/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/ |
D | NotificationContentView.java | 212 public void setDark(boolean dark, boolean fade) { in setDark() argument 215 setImageViewDark(dark, fade, com.android.internal.R.id.right_icon); in setDark() 216 setImageViewDark(dark, fade, com.android.internal.R.id.icon); in setDark() 219 private void setImageViewDark(boolean dark, boolean fade, int imageViewId) { in setImageViewDark() argument
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D | ExpandableView.java | 171 public void setDimmed(boolean dimmed, boolean fade) { in setDimmed() argument 180 public void setDark(boolean dark, boolean fade) { in setDark() argument
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D | ExpandableNotificationRow.java | 197 public void setDark(boolean dark, boolean fade) { in setDark() argument 198 super.setDark(dark, fade); in setDark() 201 showing.setDark(dark, fade); in setDark()
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D | ActivatableNotificationView.java | 331 public void setDimmed(boolean dimmed, boolean fade) { in setDimmed() argument 334 if (fade) { in setDimmed() 342 public void setDark(boolean dark, boolean fade) { in setDark() argument
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/frameworks/native/services/inputflinger/ |
D | PointerControllerInterface.h | 69 virtual void fade(Transition transition) = 0;
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D | InputReader.cpp | 2586 mPointerController->fade(PointerControllerInterface::TRANSITION_GRADUAL); in fadePointer() 3718 mPointerController->fade(PointerControllerInterface::TRANSITION_GRADUAL); in reset() 3856 mPointerController->fade(PointerControllerInterface::TRANSITION_GRADUAL); in sync() 4481 mPointerController->fade(PointerControllerInterface::TRANSITION_GRADUAL); in dispatchPointerGestures() 4658 mPointerController->fade(PointerControllerInterface::TRANSITION_GRADUAL); in abortPointerGestures() 5526 mPointerController->fade(PointerControllerInterface::TRANSITION_GRADUAL); in dispatchPointerSimple() 5716 mPointerController->fade(PointerControllerInterface::TRANSITION_GRADUAL); in fadePointer()
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/frameworks/support/v17/leanback/src/android/support/v17/leanback/app/ |
D | PlaybackOverlayFragment.java | 150 fade(false); 221 fade(true); in setFadingEnabled() 262 fade(true); in tickle() 278 fade(true); in onResume() 437 private void fade(boolean fadeIn) { in fade() method in PlaybackOverlayFragment
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D | BackgroundManager.java | 212 fade(durationMs, delayMs, FULL_ALPHA); in fadeIn() 215 fade(durationMs, 0, 0); in fadeOut() 217 public void fade(int durationMs, int delayMs, int alpha) { in fade() method in BackgroundManager.DrawableWrapper 689 mDimWrapper.fade(FADE_DURATION, 0, dimAlpha); in applyBackgroundChanges()
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/frameworks/support/v17/leanback/src/android/support/v17/leanback/widget/ |
D | ImageCardView.java | 101 public void setMainImage(Drawable drawable, boolean fade) { in setMainImage() argument 113 if (fade) { in setMainImage()
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/frameworks/support/v17/leanback/kitkat/android/support/v17/leanback/transition/ |
D | TransitionHelperKitkat.java | 73 Fade fade = new Fade(fadingMode); in createFadeTransition() local 74 return fade; in createFadeTransition()
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/frameworks/base/libs/input/ |
D | PointerController.h | 88 virtual void fade(Transition transition);
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D | PointerController.cpp | 194 void PointerController::fade(Transition transition) { in fade() function in android::PointerController 460 fade(TRANSITION_GRADUAL); in doInactivityTimeout()
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/frameworks/base/docs/html/design/patterns/ |
D | accessibility.jd | 64 …. For example, five seconds after starting a video, playback controls may fade from the screen.</p> 66 … those controls are not read out loud unless they are focused on. If they fade out from the screen…
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/frameworks/base/docs/html/training/wearables/ui/ |
D | lists.jd | 86 to animate the item's icon and fade the text in response to events from 158 // Change the color of the icon, fade the text
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/frameworks/base/docs/html/training/animation/ |
D | crossfade.jd | 37 …Crossfade animations (also know as dissolve) gradually fade out one UI component while simultaneou…
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/frameworks/base/docs/html/training/material/ |
D | animations.jd | 169 <li><em>fade</em> - Adds or removes a view from the scene by changing its opacity.</li> 262 but then you'll see a window transition (like scale or fade).</p>
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/frameworks/base/docs/html/guide/topics/ui/accessibility/ |
D | checklist.jd | 103 interface controls that fade out or disappear after a certain amount of time. If this behavior
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/frameworks/base/core/java/android/view/ |
D | View.java | 15228 final Shader fade = scrollabilityCache.shader; 15233 fade.setLocalMatrix(matrix); 15234 p.setShader(fade); 15242 fade.setLocalMatrix(matrix); 15243 p.setShader(fade); 15251 fade.setLocalMatrix(matrix); 15252 p.setShader(fade); 15260 fade.setLocalMatrix(matrix); 15261 p.setShader(fade);
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/frameworks/base/docs/html/training/custom-views/ |
D | making-interactive.jd | 256 <p>Users expect a modern UI to transition smoothly between states. UI elements fade in and out
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/frameworks/base/docs/html/guide/topics/resources/ |
D | animation-resource.jd | 433 <dd>A fade-in or fade-out animation. Represents an {@link
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D | drawable-resource.jd | 39 <dd>An XML file that defines a drawable that can cross-fade between two drawable resources. 896 that can cross-fade between the two drawable resources.</p>
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/frameworks/base/docs/html/guide/topics/graphics/ |
D | hardware-accel.jd | 487 you can implement fade effects using <code>Canvas.saveLayer()</code> to temporarily render a view
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