Searched refs:fbDev (Results 1 – 2 of 2) sorted by relevance
/frameworks/native/libs/ui/ |
D | FramebufferNativeWindow.cpp | 76 : BASE(), fbDev(0), grDev(0), mUpdateOnDemand(false) in FramebufferNativeWindow() 83 err = framebuffer_open(module, &fbDev); in FramebufferNativeWindow() 90 if (!fbDev || !grDev) in FramebufferNativeWindow() 93 mUpdateOnDemand = (fbDev->setUpdateRect != 0); in FramebufferNativeWindow() 96 if(fbDev->numFramebuffers >= MIN_NUM_FRAME_BUFFERS && in FramebufferNativeWindow() 97 fbDev->numFramebuffers <= MAX_NUM_FRAME_BUFFERS){ in FramebufferNativeWindow() 98 mNumBuffers = fbDev->numFramebuffers; in FramebufferNativeWindow() 114 *((uint32_t *)&fbDev->format) = FRAMEBUFFER_FORCE_FORMAT; in FramebufferNativeWindow() 120 fbDev->width, fbDev->height, fbDev->format, GRALLOC_USAGE_HW_FB); in FramebufferNativeWindow() 126 fbDev->width, fbDev->height, fbDev->format, in FramebufferNativeWindow() [all …]
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/frameworks/native/include/ui/ |
D | FramebufferNativeWindow.h | 56 framebuffer_device_t const * getDevice() const { return fbDev; } in getDevice() 80 framebuffer_device_t* fbDev; variable
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