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Searched refs:fbDev (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/libs/ui/
DFramebufferNativeWindow.cpp76 : BASE(), fbDev(0), grDev(0), mUpdateOnDemand(false) in FramebufferNativeWindow()
83 err = framebuffer_open(module, &fbDev); in FramebufferNativeWindow()
90 if (!fbDev || !grDev) in FramebufferNativeWindow()
93 mUpdateOnDemand = (fbDev->setUpdateRect != 0); in FramebufferNativeWindow()
96 if(fbDev->numFramebuffers >= MIN_NUM_FRAME_BUFFERS && in FramebufferNativeWindow()
97 fbDev->numFramebuffers <= MAX_NUM_FRAME_BUFFERS){ in FramebufferNativeWindow()
98 mNumBuffers = fbDev->numFramebuffers; in FramebufferNativeWindow()
114 *((uint32_t *)&fbDev->format) = FRAMEBUFFER_FORCE_FORMAT; in FramebufferNativeWindow()
120 fbDev->width, fbDev->height, fbDev->format, GRALLOC_USAGE_HW_FB); in FramebufferNativeWindow()
126 fbDev->width, fbDev->height, fbDev->format, in FramebufferNativeWindow()
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/frameworks/native/include/ui/
DFramebufferNativeWindow.h56 framebuffer_device_t const * getDevice() const { return fbDev; } in getDevice()
80 framebuffer_device_t* fbDev; variable