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Searched refs:firstVertexIsPenumbra (Results 1 – 1 of 1) sorted by relevance

/frameworks/base/libs/hwui/
DSpotShadow.cpp983 bool firstVertexIsPenumbra = allVerticesAngleData[0].mIsPenumbra; in calculateDistanceCounter() local
985 bool needsSearch = needsOffsetToUmbra ? firstVertexIsPenumbra : !firstVertexIsPenumbra; in calculateDistanceCounter()
992 if (currentIsOuter != firstVertexIsPenumbra) { in calculateDistanceCounter()
1008 bool firstVertexIsPenumbra = allVerticesAngleData[i].mIsPenumbra; in calculateDistanceCounter() local
1012 bool needsIncrement = needsOffsetToUmbra ? firstVertexIsPenumbra : !firstVertexIsPenumbra; in calculateDistanceCounter()