Searched refs:firstVertexIsPenumbra (Results 1 – 1 of 1) sorted by relevance
983 bool firstVertexIsPenumbra = allVerticesAngleData[0].mIsPenumbra; in calculateDistanceCounter() local985 bool needsSearch = needsOffsetToUmbra ? firstVertexIsPenumbra : !firstVertexIsPenumbra; in calculateDistanceCounter()992 if (currentIsOuter != firstVertexIsPenumbra) { in calculateDistanceCounter()1008 bool firstVertexIsPenumbra = allVerticesAngleData[i].mIsPenumbra; in calculateDistanceCounter() local1012 bool needsIncrement = needsOffsetToUmbra ? firstVertexIsPenumbra : !firstVertexIsPenumbra; in calculateDistanceCounter()