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Searched refs:fragUniformIsSTO (Results 1 – 1 of 1) sorted by relevance

/frameworks/rs/driver/
DrsdShaderCache.h106 fragUniformIsSTO(0) { in ProgramEntry()
116 fragUniformIsSTO = new bool[numFragUnis]; in ProgramEntry()
132 if (fragUniformIsSTO) { in ~ProgramEntry()
133 delete[] fragUniformIsSTO; in ~ProgramEntry()
134 fragUniformIsSTO = NULL; in ~ProgramEntry()
144 bool *fragUniformIsSTO; member