Searched refs:frameTimeMs (Results 1 – 3 of 3) sorted by relevance
106 nsecs_t frameTimeMs = context.frameTimeMs(); in transitionToRunning() local107 LOG_ALWAYS_FATAL_IF(frameTimeMs <= 0, "%" PRId64 " isn't a real frame time!", frameTimeMs); in transitionToRunning()111 mStartTime = frameTimeMs + mStartDelay; in transitionToRunning()115 mStartTime, frameTimeMs, mStartDelay); in transitionToRunning()140 if (mStartTime > context.frameTimeMs()) { in animate()147 fraction = (float)(context.frameTimeMs() - mStartTime) / mDuration; in animate()
81 nsecs_t frameTimeMs() { return mFrameTimeMs; } in frameTimeMs() function
373 private boolean processDelayed(long frameTimeMs) { in processDelayed() argument375 mStartTime = frameTimeMs; in processDelayed()376 } else if ((frameTimeMs - mStartTime) >= mStartDelay) { in processDelayed()423 long frameTimeMs = mChoreographer.getFrameTime(); in run() local429 if (!animator.processDelayed(frameTimeMs)) { in run()