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Searched refs:haveKeyLayout (Results 1 – 3 of 3) sorted by relevance

/frameworks/native/include/input/
DKeyboard.h58 inline bool haveKeyLayout() const { in haveKeyLayout() function
67 return haveKeyLayout() && haveKeyCharacterMap(); in isComplete()
/frameworks/native/libs/input/
DKeyboard.cpp97 if (!haveKeyLayout()) { in probeKeyMap()
/frameworks/native/services/inputflinger/
DEventHub.cpp348 if (device && !device->isVirtual() && device->keyMap.haveKeyLayout()) { in getKeyCodeState()
411 if (device && device->keyMap.haveKeyLayout()) { in markSupportedKeyCodes()
450 if (device->keyMap.haveKeyLayout()) { in mapKey()
467 if (device && device->keyMap.haveKeyLayout()) { in mapAxis()
1446 if (!device->keyMap.haveKeyLayout() || !device->keyBitmask) { in hasKeycodeLocked()
1464 if (!device->keyMap.haveKeyLayout() || !device->ledBitmask) { in mapLed()