Searched refs:inVector (Results 1 – 2 of 2) sorted by relevance
1540 void SpotShadow::updateBound(const Vector2 inVector, Vector2& lowerBound, in updateBound() argument1542 if (inVector.x < lowerBound.x) { in updateBound()1543 lowerBound.x = inVector.x; in updateBound()1546 if (inVector.y < lowerBound.y) { in updateBound()1547 lowerBound.y = inVector.y; in updateBound()1550 if (inVector.x > upperBound.x) { in updateBound()1551 upperBound.x = inVector.x; in updateBound()1554 if (inVector.y > upperBound.y) { in updateBound()1555 upperBound.y = inVector.y; in updateBound()
108 static void updateBound(const Vector2 inVector, Vector2& lowerBound, Vector2& upperBound );