Searched refs:lensShadingMap (Results 1 – 2 of 2) sorted by relevance
56 const float* lensShadingMap) { in addGainMapsForMetadata() argument72 redMap[j] = lensShadingMap[i + LSM_R_IND]; in addGainMapsForMetadata()73 greenEvenMap[j] = lensShadingMap[i + LSM_GE_IND]; in addGainMapsForMetadata()74 greenOddMap[j] = lensShadingMap[i + LSM_GO_IND]; in addGainMapsForMetadata()75 blueMap[j] = lensShadingMap[i + LSM_B_IND]; in addGainMapsForMetadata()
84 const float* lensShadingMap);