/frameworks/base/core/java/android/hardware/soundtrigger/ |
D | KeyphraseEnrollmentInfo.java | 205 ArraySet<Locale> locales = new ArraySet<>(); in initializeKeyphrasesFromTypedArray() local 211 locales.add(Locale.forLanguageTag(supportedLocalesDelimited[i])); in initializeKeyphrasesFromTypedArray() 232 mKeyphrases[0] = new KeyphraseMetadata(searchKeyphraseId, searchKeyphrase, locales, in initializeKeyphrasesFromTypedArray()
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/frameworks/base/core/java/com/android/internal/app/ |
D | LocalePicker.java | 89 final String[] locales = Resources.getSystem().getAssets().getLocales(); in getAllAssetLocales() local 90 List<String> localeList = new ArrayList<String>(locales.length); in getAllAssetLocales() 91 Collections.addAll(localeList, locales); in getAllAssetLocales()
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/frameworks/base/libs/androidfw/ |
D | AssetManager.cpp | 390 Vector<String8> locales; in setLocaleLocked() local 393 res->getLocales(&locales); in setLocaleLocked() 395 const size_t localesSize = locales.size(); in setLocaleLocked() 398 if (locales[i].find(kFilPrefix) == 0) { in setLocaleLocked() 818 void AssetManager::getLocales(Vector<String8>* locales) const in getLocales() 822 res->getLocales(locales); in getLocales() 825 const size_t numLocales = locales->size(); in getLocales() 827 const String8& localeStr = locales->itemAt(i); in getLocales() 831 locales->editItemAt(i) = replaced; in getLocales()
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/frameworks/opt/telephony/src/java/com/android/internal/telephony/ |
D | MccTable.java | 278 List<String> locales = new ArrayList<>(Arrays.asList(localeArray)); in getLocaleForLanguageCountry() local 281 locales.remove("ar-XB"); in getLocaleForLanguageCountry() 282 locales.remove("en-XA"); in getLocaleForLanguageCountry() 285 for (String locale : locales) { in getLocaleForLanguageCountry()
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/frameworks/base/docs/html/sdk/installing/ |
D | studio-layout.jd | 101 you can select a particular locale, add and edit translations, preview the locales your 102 app supports (all locales or just a single locale), and preview right-to-left layout for 106 Different Languages</a> for a description of how to support different locales in your app.</p> 112 <p class="img-caption"><strong>Figure 5.</strong> Previewing locales.</p>
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D | studio-androidview.jd | 16 <li>Groups resource files for different locales, orientations, and screen types in a single group
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/frameworks/opt/telephony/src/java/com/android/internal/telephony/uicc/ |
D | RuimRecords.java | 596 final String[] locales = ctx.getAssets().getLocales(); in getAssetLanguages() local 597 final String[] localeLangs = new String[locales.length]; in getAssetLanguages() 598 for (int i = 0; i < locales.length; ++i) { in getAssetLanguages() 599 final String localeStr = locales[i]; in getAssetLanguages()
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D | SIMRecords.java | 1379 String[] locales = mContext.getAssets().getLocales(); in findBestLanguage() local 1381 if ((languages == null) || (locales == null)) return null; in findBestLanguage() 1388 for (int j = 0; j < locales.length; j++) { in findBestLanguage() 1389 if (locales[j] != null && locales[j].length() >= 2 && in findBestLanguage() 1390 locales[j].substring(0, 2).equalsIgnoreCase(lang)) { in findBestLanguage()
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/frameworks/base/include/androidfw/ |
D | AssetManager.h | 227 void getLocales(Vector<String8>* locales) const;
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D | ResourceTypes.h | 1764 void getLocales(Vector<String8>* locales) const;
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/frameworks/base/docs/html/about/versions/ |
D | android-2.1.jd | 298 built-in locales. In some cases, region-specific strings are available for the 299 locales. In other cases, a default version of the language is used. The 341 <p>Localized UI strings match the locales that are accessible
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D | android-2.0.1.jd | 170 built-in locales. In some cases, region-specific strings are available for the 171 locales. In other cases, a default version of the language is used. The 213 <p>Localized UI strings match the locales that are accessible
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D | android-1.5.jd | 308 built-in locales. In some cases, region-specific strings are available for the 309 locales. In other cases, a default version of the language is used. The 351 <p>Localized UI strings match the locales that are accessible
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D | android-2.0.jd | 159 built-in locales. In some cases, region-specific strings are available for the 160 locales. In other cases, a default version of the language is used. The 202 <p>Localized UI strings match the locales that are accessible
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D | android-1.6.jd | 439 built-in locales. In some cases, region-specific strings are available for the 440 locales. In other cases, a default version of the language is used. The 482 <p>Localized UI strings match the locales that are accessible
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D | android-1.1.jd | 142 <p>Localized UI strings match the locales that are displayable in
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/frameworks/base/tools/aapt/ |
D | Command.cpp | 763 Vector<String8> locales; in doDump() local 764 res.getLocales(&locales); in doDump() 1082 const size_t NL = locales.size(); in doDump() 1084 const char* localeStr = locales[i].string(); in doDump() 1964 const size_t NL = locales.size(); in doDump() 1966 const char* localeStr = locales[i].string(); in doDump()
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D | ResourceTable.cpp | 2653 for (map<String8, SourcePos>::const_iterator locales = configSrcMap.begin(); in validateLocalizations() local 2654 locales != configSrcMap.end(); in validateLocalizations() 2655 locales++) { in validateLocalizations() 2656 locales->second.printf("locale %s found", locales->first.string()); in validateLocalizations()
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/frameworks/base/core/java/android/speech/tts/ |
D | TextToSpeech.java | 1567 HashSet<Locale> locales = new HashSet<Locale>(); 1569 locales.add(voice.getLocale()); 1571 return locales;
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/frameworks/base/docs/html/tools/ |
D | index.jd | 38 …<li>Visualize your UI on tablets, phones, and other devices. Switch themes, locales, even platform…
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/frameworks/base/docs/html/guide/topics/resources/ |
D | localization.jd | 38 graphics in ways appropriate to the locales where your application will be used. 90 different locales.</p></td> 400 the devices available to consumers in other geographies. The locales available 414 system image does not explicitly support. (For a list of supported locales in
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/frameworks/base/docs/html/distribute/tools/ |
D | localization-checklist.jd | 13 <li><a href="#identify-languages">1. Identify target languages and locales</a></li> 45 1. Identify target languages and locales 144 locales, screen sizes, and so on, simply by tagging them with the appropriate 188 patterns across locales, such as <a href= 654 After you've tested your apps in all of your supported languages and locales,
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/frameworks/base/core/jni/ |
D | android_util_AssetManager.cpp | 566 Vector<String8> locales; in android_content_AssetManager_getLocales() local 573 am->getLocales(&locales); in android_content_AssetManager_getLocales() 575 const int N = locales.size(); in android_content_AssetManager_getLocales() 583 jstring str = env->NewStringUTF(locales[i].string()); in android_content_AssetManager_getLocales()
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/frameworks/base/docs/html/guide/topics/text/ |
D | spell-checker-framework.jd | 204 also defines subtypes for the spelling checker; in this case, the subtypes define locales that
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/frameworks/base/docs/html/distribute/tools/promote/ |
D | badges.jd | 65 // locales for which we have the 'app' badge
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