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Searched refs:lockAsync (Results 1 – 6 of 6) sorted by relevance

/frameworks/native/include/ui/
DGraphicBuffer.h103 status_t lockAsync(uint32_t usage, void** vaddr, int fenceFd);
104 status_t lockAsync(uint32_t usage, const Rect& rect, void** vaddr, int fenceFd);
DGraphicBufferMapper.h53 status_t lockAsync(buffer_handle_t handle,
/frameworks/native/libs/ui/
DGraphicBuffer.cpp212 status_t GraphicBuffer::lockAsync(uint32_t usage, void** vaddr, int fenceFd) in lockAsync() function in android::GraphicBuffer
215 status_t res = lockAsync(usage, lockBounds, vaddr, fenceFd); in lockAsync()
219 status_t GraphicBuffer::lockAsync(uint32_t usage, const Rect& rect, void** vaddr, int fenceFd) in lockAsync() function in android::GraphicBuffer
228 status_t res = getBufferMapper().lockAsync(handle, usage, rect, vaddr, fenceFd); in lockAsync()
DGraphicBufferMapper.cpp114 status_t GraphicBufferMapper::lockAsync(buffer_handle_t handle, in lockAsync() function in android::GraphicBufferMapper
121 err = mAllocMod->lockAsync(mAllocMod, handle, usage, in lockAsync()
/frameworks/native/libs/gui/
DCpuConsumer.cpp115 err = mSlots[buf].mGraphicBuffer->lockAsync( in lockNextBuffer()
DSurface.cpp869 status_t res = backBuffer->lockAsync( in lock()