Searched refs:mAudioCommands (Results 1 – 2 of 2) sorted by relevance
367 if (!mAudioCommands.isEmpty()) { in ~AudioCommandThread()370 mAudioCommands.clear(); in ~AudioCommandThread()387 while (!mAudioCommands.isEmpty() && !exitPending()) { in threadLoop()390 if (mAudioCommands[0]->mTime <= curTime) { in threadLoop()391 sp<AudioCommand> command = mAudioCommands[0]; in threadLoop()392 mAudioCommands.removeAt(0); in threadLoop()522 waitTime = mAudioCommands[0]->mTime - curTime; in threadLoop()531 if (!exitPending() && mAudioCommands.isEmpty()) { in threadLoop()540 if (!mAudioCommands.isEmpty()) { in threadLoop()566 for (size_t i = 0; i < mAudioCommands.size(); i++) { in dump()[all …]
350 Vector < sp<AudioCommand> > mAudioCommands; // list of pending commands variable