Searched refs:mCurrentBufferSlot (Results 1 – 2 of 2) sorted by relevance
57 mCurrentBufferSlot(-1), in FramebufferSurface()107 if (mCurrentBufferSlot != BufferQueue::INVALID_BUFFER_SLOT && in nextBuffer()108 item.mBuf != mCurrentBufferSlot) { in nextBuffer()110 err = releaseBufferLocked(mCurrentBufferSlot, mCurrentBuffer, in nextBuffer()117 mCurrentBufferSlot = item.mBuf; in nextBuffer()118 mCurrentBuffer = mSlots[mCurrentBufferSlot].mGraphicBuffer; in nextBuffer()142 if (slotIndex == mCurrentBufferSlot) { in freeBufferLocked()143 mCurrentBufferSlot = BufferQueue::INVALID_BUFFER_SLOT; in freeBufferLocked()150 mCurrentBufferSlot != BufferQueue::INVALID_BUFFER_SLOT) { in onFrameCommitted()151 status_t err = addReleaseFence(mCurrentBufferSlot, in onFrameCommitted()
75 int mCurrentBufferSlot; variable