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Searched refs:mCurrentTransformMatrix (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/libs/gui/
DGLConsumer.cpp140 memcpy(mCurrentTransformMatrix, mtxIdentity, in GLConsumer()
141 sizeof(mCurrentTransformMatrix)); in GLConsumer()
167 memcpy(mCurrentTransformMatrix, mtxIdentity, in GLConsumer()
168 sizeof(mCurrentTransformMatrix)); in GLConsumer()
727 memcpy(mtx, mCurrentTransformMatrix, sizeof(mCurrentTransformMatrix)); in getTransformMatrix()
849 mtxMul(mCurrentTransformMatrix, mtxFlipV, mtxBeforeFlipV); in computeCurrentTransformMatrixLocked()
/frameworks/native/include/gui/
DGLConsumer.h386 float mCurrentTransformMatrix[16]; variable