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Searched refs:mFbName (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/services/surfaceflinger/RenderEngine/
DRenderEngine.h83 uint32_t mTexName, mFbName; variable
DRenderEngine.cpp263 mEngine.bindImageAsFramebuffer(image, &mTexName, &mFbName, &mStatus); in BindImageAsFramebuffer()
271 mEngine.unbindFramebuffer(mTexName, mFbName); in ~BindImageAsFramebuffer()