Searched refs:mMinValue (Results 1 – 4 of 4) sorted by relevance
63 private final int mMinValue; field in AudioGain78 mMinValue = minValue; in AudioGain()105 return mMinValue; in minValue()
266 private int mMinValue; field in NumberPicker1107 && selectorIndices[SELECTOR_MIDDLE_ITEM_INDEX] <= mMinValue) { in scrollBy()1121 if (!mWrapSelectorWheel && selectorIndices[SELECTOR_MIDDLE_ITEM_INDEX] <= mMinValue) { in scrollBy()1142 return (mMaxValue - mMinValue + 1) * mSelectorElementHeight; in computeVerticalScrollRange()1346 final boolean wrappingAllowed = (mMaxValue - mMinValue) >= mSelectorIndices.length; in setWrapSelectorWheel()1381 return mMinValue; in getMinValue()1395 if (mMinValue == minValue) { in setMinValue()1401 mMinValue = minValue; in setMinValue()1402 if (mMinValue > mValue) { in setMinValue()1403 mValue = mMinValue; in setMinValue()[all …]
37 mMinValue(0), mMaxValue(0), mResolution(0), in Sensor()50 mMinValue = 0; // FIXME: minValue in Sensor()271 return mMinValue; in getMinValue()356 FlattenableUtils::write(buffer, size, mMinValue); in flatten()389 FlattenableUtils::read(buffer, size, mMinValue); in unflatten()
90 float mMinValue; variable