/frameworks/base/packages/WallpaperCropper/src/com/android/gallery3d/glrenderer/ |
D | RawTexture.java | 26 private final boolean mOpaque; field in RawTexture 30 mOpaque = opaque; in RawTexture() 36 return mOpaque; in isOpaque()
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D | UploadedTexture.java | 57 private boolean mOpaque = true; field in UploadedTexture 285 mOpaque = isOpaque; in setOpaque() 290 return mOpaque; in isOpaque()
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/frameworks/native/services/surfaceflinger/RenderEngine/ |
D | Description.cpp | 33 mOpaque = true; in Description() 57 if (opaque != mOpaque) { in setOpaque() 58 mOpaque = opaque; in setOpaque()
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D | Description.h | 43 bool mOpaque; variable
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D | ProgramCache.cpp | 130 description.mOpaque ? Key::OPACITY_OPAQUE : Key::OPACITY_TRANSLUCENT) in computeKey()
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/frameworks/ex/framesequence/src/android/support/rastermill/ |
D | FrameSequence.java | 31 private final boolean mOpaque; field in FrameSequence 37 public boolean isOpaque() { return mOpaque; } in isOpaque() 55 mOpaque = opaque; in FrameSequence()
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/frameworks/base/core/java/android/view/ |
D | TextureView.java | 112 private boolean mOpaque = true; field in TextureView 190 return mOpaque; in isOpaque() 201 if (opaque != mOpaque) { in setOpaque() 202 mOpaque = opaque; in setOpaque() 441 mLayer.prepare(getWidth(), getHeight(), mOpaque); in applyUpdate() local
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D | GLES20Canvas.java | 44 private final boolean mOpaque; field in GLES20Canvas 80 mOpaque = false; in GLES20Canvas() 126 return mOpaque; in isOpaque() 197 mOpaque); in onPreDraw() 199 return nPrepare(mRenderer, mOpaque); in onPreDraw()
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/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/phone/ |
D | BarTransitions.java | 113 private final int mOpaque; field in BarTransitions.BarBackgroundDrawable 134 mOpaque = 0xff0000ff; in BarBackgroundDrawable() 139 mOpaque = res.getColor(R.color.system_bar_background_opaque); in BarBackgroundDrawable() 202 targetColor = mOpaque; in draw()
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/frameworks/base/core/java/android/net/http/ |
D | HttpAuthHeader.java | 78 private String mOpaque; field in HttpAuthHeader 216 return mOpaque; in getOpaque() 380 mOpaque = value; in parseParameter()
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/frameworks/base/libs/hwui/renderthread/ |
D | CanvasContext.cpp | 46 , mOpaque(!translucent) in CanvasContext() 130 mOpaque = opaque; in setOpaque() 217 dirty.fRight, dirty.fBottom, mOpaque); in draw() 219 status = mCanvas->prepare(mOpaque); in draw()
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D | CanvasContext.h | 116 bool mOpaque; variable
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/frameworks/base/libs/hwui/ |
D | RenderProperties.h | 81 return RP_SET(mOpaque, opaque); in setOpaque() 85 return mOpaque; in opaque() 129 bool mOpaque; variable
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D | RenderProperties.cpp | 47 mOpaque = false; in reset()
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D | OpenGLRenderer.h | 971 bool mOpaque; variable
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D | OpenGLRenderer.cpp | 191 mOpaque = opaque; in setupFrameState() 217 mTilingClip.right, mTilingClip.bottom, mOpaque); in startFrame()
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