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Searched refs:mOverlayLayer (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/libs/input/
DSpriteController.h268 const int32_t mOverlayLayer; variable
DSpriteController.cpp39 mLooper(looper), mOverlayLayer(overlayLayer) { in SpriteController()
291 int32_t surfaceLayer = mOverlayLayer + update.state.layer; in doUpdateSprites()