Searched refs:mProducerEglSurface (Results 1 – 3 of 3) sorted by relevance
/frameworks/native/libs/gui/tests/ |
D | SurfaceTextureGLToGL_test.cpp | 36 EXPECT_TRUE(eglMakeCurrent(mEglDisplay, mProducerEglSurface, in TEST_F() 37 mProducerEglSurface, mProducerEglContext)); in TEST_F() 43 eglSwapBuffers(mEglDisplay, mProducerEglSurface); in TEST_F() 47 eglSwapBuffers(mEglDisplay, mProducerEglSurface); in TEST_F() 65 eglSwapBuffers(mEglDisplay, mProducerEglSurface); in TEST_F() 68 eglSwapBuffers(mEglDisplay, mProducerEglSurface); in TEST_F() 87 EXPECT_TRUE(eglMakeCurrent(mEglDisplay, mProducerEglSurface, in TEST_F() 88 mProducerEglSurface, mProducerEglContext)); in TEST_F() 92 eglSwapBuffers(mEglDisplay, mProducerEglSurface); in TEST_F() 110 eglSwapBuffers(mEglDisplay, mProducerEglSurface); in TEST_F() [all …]
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D | SurfaceTextureGLToGL.h | 31 mProducerEglSurface(EGL_NO_SURFACE), in SurfaceTextureGLToGLTest() 38 mProducerEglSurface = eglCreateWindowSurface(mEglDisplay, mGlConfig, in SetUp() 41 ASSERT_NE(EGL_NO_SURFACE, mProducerEglSurface); in SetUp() 53 if (mProducerEglSurface != EGL_NO_SURFACE) { in TearDown() 54 eglDestroySurface(mEglDisplay, mProducerEglSurface); in TearDown() 59 EGLSurface mProducerEglSurface; variable
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D | SurfaceTextureGLThreadToGL.h | 67 mProducerEglSurface = producerEglSurface; in setEglObjects() 72 eglMakeCurrent(mProducerEglDisplay, mProducerEglSurface, in threadLoop() 73 mProducerEglSurface, mProducerEglContext); in threadLoop() 84 eglSwapBuffers(mProducerEglDisplay, mProducerEglSurface); in swapBuffers() 88 EGLSurface mProducerEglSurface; variable 172 producerThread->setEglObjects(mEglDisplay, mProducerEglSurface, in runProducerThread()
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