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Searched refs:mTotalEffectsCpuLoad (Results 1 – 2 of 2) sorted by relevance

/frameworks/av/services/audiopolicy/
DAudioPolicyManager.cpp1763 if (mTotalEffectsCpuLoad + effectDesc->mDesc.cpuLoad > getMaxEffectsCpuLoad()) { in setEffectEnabled()
1768 mTotalEffectsCpuLoad += effectDesc->mDesc.cpuLoad; in setEffectEnabled()
1769 ALOGV("setEffectEnabled(true) total CPU %d", mTotalEffectsCpuLoad); in setEffectEnabled()
1771 if (mTotalEffectsCpuLoad < effectDesc->mDesc.cpuLoad) { in setEffectEnabled()
1773 effectDesc->mDesc.cpuLoad, mTotalEffectsCpuLoad); in setEffectEnabled()
1774 effectDesc->mDesc.cpuLoad = mTotalEffectsCpuLoad; in setEffectEnabled()
1776 mTotalEffectsCpuLoad -= effectDesc->mDesc.cpuLoad; in setEffectEnabled()
1777 ALOGV("setEffectEnabled(false) total CPU %d", mTotalEffectsCpuLoad); in setEffectEnabled()
1914 (float)mTotalEffectsCpuLoad/10, mTotalEffectsMemory); in dump()
2653 mTotalEffectsCpuLoad(0), mTotalEffectsMemory(0), in AudioPolicyManager()
DAudioPolicyManager.h790 uint32_t mTotalEffectsCpuLoad; // current CPU load used by effects variable