/frameworks/native/services/surfaceflinger/RenderEngine/ |
D | Mesh.cpp | 25 mVertices = new float[(vertexSize + texCoordSize) * vertexCount]; in Mesh() 30 delete [] mVertices; in ~Mesh() 39 return mVertices; in getPositions() 42 return mVertices; in getPositions() 46 return mVertices + mVertexSize; in getTexCoords() 49 return mVertices + mVertexSize; in getTexCoords()
|
D | Mesh.h | 89 float* mVertices; variable
|
/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/ |
D | BitmapMeshActivity.java | 40 private float[] mVertices; field in BitmapMeshActivity.BitmapMeshView 51 mVertices = new float[] { in BitmapMeshView() 73 canvas.drawBitmapMesh(mBitmap1, 3, 3, mVertices, 0, null, 0, null); in onDraw() 78 canvas.drawBitmapMesh(mBitmap1, 3, 3, mVertices, 0, null, 0, null); in onDraw() 82 canvas.drawBitmapMesh(mBitmap1, 3, 3, mVertices, 0, mColors, 0, null); in onDraw()
|
D | BitmapMeshLayerActivity.java | 41 private float[] mVertices; field in BitmapMeshLayerActivity.BitmapMeshView 52 mVertices = new float[] { in BitmapMeshView() 72 canvas.drawBitmapMesh(mBitmap1, 3, 3, mVertices, 0, null, 0, null); in onDraw() 75 canvas.drawBitmapMesh(mBitmap1, 3, 3, mVertices, 0, mColors, 0, null); in onDraw()
|
D | Alpha8BitmapActivity.java | 44 private final float[] mVertices; field in Alpha8BitmapActivity.BitmapsView 62 mVertices = new float[] { in BitmapsView() 92 canvas.drawBitmapMesh(mBitmap1, 3, 3, mVertices, 0, null, 0, mBitmapPaint); in onDraw()
|
/frameworks/wilhelm/tests/native-media/src/com/example/nativemedia/ |
D | MyGLSurfaceView.java | 86 mVertices = ByteBuffer.allocateDirect(mVerticesData.length in MyRenderer() 88 mVertices.put(mVerticesData).position(0); in MyRenderer() 114 mVertices.position(VERTICES_DATA_POS_OFFSET); in onDrawFrame() 116 VERTICES_DATA_STRIDE_BYTES, mVertices); in onDrawFrame() 121 mVertices.position(VERTICES_DATA_UV_OFFSET); in onDrawFrame() 123 VERTICES_DATA_STRIDE_BYTES, mVertices); in onDrawFrame() 301 private FloatBuffer mVertices; field in MyRenderer
|
/frameworks/base/libs/hwui/ |
D | DisplayListOp.h | 808 mVertices(vertices), mColors(colors) {} in DrawBitmapMeshOp() 812 mVertices, mColors, getPaint(renderer)); in applyDraw() 830 const float* mVertices; variable
|