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Searched refs:mWindowHandles (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/services/inputflinger/
DInputDispatcher.cpp474 size_t numWindows = mWindowHandles.size(); in findTouchedWindowAtLocked()
476 sp<InputWindowHandle> windowHandle = mWindowHandles.itemAt(i); in findTouchedWindowAtLocked()
1197 size_t numWindows = mWindowHandles.size(); in findTouchedWindowTargetsLocked()
1199 sp<InputWindowHandle> windowHandle = mWindowHandles.itemAt(i); in findTouchedWindowTargetsLocked()
1443 for (size_t i = 0; i < mWindowHandles.size(); i++) { in findTouchedWindowTargetsLocked()
1444 sp<InputWindowHandle> windowHandle = mWindowHandles.itemAt(i); in findTouchedWindowTargetsLocked()
1628 size_t numWindows = mWindowHandles.size(); in isWindowObscuredAtPointLocked()
1630 sp<InputWindowHandle> otherHandle = mWindowHandles.itemAt(i); in isWindowObscuredAtPointLocked()
2801 size_t numWindows = mWindowHandles.size(); in getWindowHandleLocked()
2803 const sp<InputWindowHandle>& windowHandle = mWindowHandles.itemAt(i); in getWindowHandleLocked()
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DInputDispatcher.h940 Vector<sp<InputWindowHandle> > mWindowHandles; variable