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Searched refs:mXPrecision (Results 1 – 4 of 4) sorted by relevance

/frameworks/native/libs/input/
DInput.cpp240 mXPrecision = xPrecision; in initialize()
259 mXPrecision = other->mXPrecision; in copyFrom()
344 mXPrecision *= scaleFactor; in scale()
437 mXPrecision = parcel->readFloat(); in readFromParcel()
484 parcel->writeFloat(mXPrecision); in writeToParcel()
/frameworks/native/include/input/
DInput.h374 inline float getXPrecision() const { return mXPrecision; } in getXPrecision()
581 float mXPrecision; variable
/frameworks/native/services/inputflinger/
DInputReader.cpp2300 dump.appendFormat(INDENT3 "XPrecision: %0.3f\n", mXPrecision); in dump()
2328 mXPrecision = 1.0f; in configure()
2336 mXPrecision = TRACKBALL_MOVEMENT_THRESHOLD; in configure()
2540 mXPrecision, mYPrecision, downTime); in sync()
2550 mXPrecision, mYPrecision, downTime); in sync()
2563 mXPrecision, mYPrecision, downTime); in sync()
2679 dump.appendFormat(INDENT4 "XPrecision: %0.3f\n", mXPrecision); in dump()
3083 mXPrecision = 1.0f / mXScale; in configureSurface()
3267 mOrientedYPrecision = mXPrecision; in configureSurface()
3283 mOrientedXPrecision = mXPrecision; in configureSurface()
DInputReader.h1150 float mXPrecision; variable
1411 float mXPrecision; variable