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Searched refs:minZ (Results 1 – 20 of 20) sorted by relevance

/frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/scenegraph/
Dcull.rs35 float minX, minY, minZ, maxX, maxY, maxZ;
37 &minX, &minY, &minZ,
44 sphere.z = (maxZ + minZ) * 0.5f;
/frameworks/base/tests/RenderScriptTests/ModelViewer/src/com/android/modelviewer/
Dsimplemodel.rs109 float minX, minY, minZ, maxX, maxY, maxZ;
113 &minX, &minY, &minZ,
115 info->bBoxMin = toFloat3(minX, minY, minZ);
126 float minX, minY, minZ, maxX, maxY, maxZ;
/frameworks/base/tests/RenderScriptTests/ShadersTest/src/com/android/shaderstest/
Dshaderstest.rs117 float minX, minY, minZ, maxX, maxY, maxZ;
121 &minX, &minY, &minZ,
123 info->bBoxMin = toFloat3(minX, minY, minZ);
134 float minX, minY, minZ, maxX, maxY, maxZ;
/frameworks/base/tests/RenderScriptTests/FBOTest/src/com/android/fbotest/
Dfbotest.rs101 float minX, minY, minZ, maxX, maxY, maxZ;
105 &minX, &minY, &minZ,
107 info->bBoxMin = (float3){minX, minY, minZ};
118 float minX, minY, minZ, maxX, maxY, maxZ;
Dfbosync.rs102 float minX, minY, minZ, maxX, maxY, maxZ;
106 &minX, &minY, &minZ,
108 info->bBoxMin = (float3){minX, minY, minZ};
119 float minX, minY, minZ, maxX, maxY, maxZ;
/frameworks/base/packages/SystemUI/src/com/android/systemui/recents/views/
DTaskStackViewLayoutAlgorithm.java188 int minZ = mConfig.taskViewTranslationZMinPx; in getStackTransform() local
193 transformOut.translationZ = Math.max(minZ, minZ + (pBounded * (maxZ - minZ))); in getStackTransform()
/frameworks/base/libs/hwui/
DTessellationCache.cpp232 float minZ = FLT_MAX; in tessellateShadows() local
238 minZ = fmin(minZ, casterPolygon[i].z); in tessellateShadows()
250 if (minZ < SHADOW_MIN_CASTER_Z) { in tessellateShadows()
251 float casterLift = SHADOW_MIN_CASTER_Z - minZ; in tessellateShadows()
/frameworks/rs/
DrsScriptC_LibGL.cpp185 float *minX, float *minY, float *minZ, in rsrMeshComputeBoundingBox() argument
191 *minZ = sm->mBBoxMin[2]; in rsrMeshComputeBoundingBox()
DrsRuntime.h71 float *minX, float *minY, float *minZ,
/frameworks/native/opengl/tools/glgen/specs/gles11/
DGLES31Ext.spec25 void glPrimitiveBoundingBoxEXT ( GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat ma…
/frameworks/base/opengl/java/android/opengl/
DGLES31Ext.java509 float minZ, in glPrimitiveBoundingBoxEXT() argument
/frameworks/base/core/jni/
Dandroid_opengl_GLES31Ext.cpp735 …(JNIEnv *_env, jobject _this, jfloat minX, jfloat minY, jfloat minZ, jfloat minW, jfloat maxX, jfl… in android_glPrimitiveBoundingBoxEXT__FFFFFFFF() argument
739 (GLfloat)minZ, in android_glPrimitiveBoundingBoxEXT__FFFFFFFF()
/frameworks/rs/scriptc/
Drs_graphics.rsh407 rsgMeshComputeBoundingBox(rs_mesh mesh, float *minX, float *minY, float *minZ,
/frameworks/native/opengl/libs/GLES2/
Dgl2ext_api.in295 void API_ENTRY(glPrimitiveBoundingBoxEXT)(GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, G…
296 CALL_GL_API(glPrimitiveBoundingBoxEXT, minX, minY, minZ, minW, maxX, maxY, maxZ, maxW);
/frameworks/rs/driver/
DrsdRuntimeStubs.cpp392 float *minX, float *minY, float *minZ, in SC_MeshComputeBoundingBox() argument
395 rsrMeshComputeBoundingBox(rsc, m, minX, minY, minZ, maxX, maxY, maxZ); in SC_MeshComputeBoundingBox()
/frameworks/native/opengl/include/GLES2/
Dgl2ext.h994 …YP PFNGLPRIMITIVEBOUNDINGBOXEXTPROC) (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfl…
996 GL_APICALL void GL_APIENTRY glPrimitiveBoundingBoxEXT (GLfloat minX, GLfloat minY, GLfloat minZ, GL…
/frameworks/native/opengl/libs/
Dtrace.in473minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW), (minX, minY, minZ, mi…
Dentries.in473 GL_ENTRY(void, glPrimitiveBoundingBoxEXT, GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, G…
/frameworks/native/opengl/libs/GLES_trace/src/
Dgltrace_api.h439 void GLTrace_glPrimitiveBoundingBoxEXT(GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfl…
Dgltrace_api.cpp17922 void GLTrace_glPrimitiveBoundingBoxEXT(GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfl… in GLTrace_glPrimitiveBoundingBoxEXT() argument
17944 arg_minZ->add_floatvalue(minZ); in GLTrace_glPrimitiveBoundingBoxEXT()
17979 glContext->hooks->gl.glPrimitiveBoundingBoxEXT(minX, minY, minZ, minW, maxX, maxY, maxZ, maxW); in GLTrace_glPrimitiveBoundingBoxEXT()