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Searched refs:numBytesAvailableToWrite (Results 1 – 2 of 2) sorted by relevance

/frameworks/av/cmds/stagefright/
DSimplePlayer.cpp617 size_t numBytesAvailableToWrite = in renderAudio() local
621 if (copy > numBytesAvailableToWrite) { in renderAudio()
622 copy = numBytesAvailableToWrite; in renderAudio()
/frameworks/av/media/libmediaplayerservice/nuplayer/
DNuPlayerRenderer.cpp614 size_t numBytesAvailableToWrite = in onDrainAudioQueue() local
617 while (numBytesAvailableToWrite > 0 && !mAudioQueue.empty()) { in onDrainAudioQueue()
643 if (copy > numBytesAvailableToWrite) { in onDrainAudioQueue()
644 copy = numBytesAvailableToWrite; in onDrainAudioQueue()
661 numBytesAvailableToWrite -= written; in onDrainAudioQueue()