Searched refs:numFramesAvailableToWrite (Results 1 – 2 of 2) sorted by relevance
613 uint32_t numFramesAvailableToWrite = in renderAudio() local618 numFramesAvailableToWrite * state->mAudioTrack->frameSize(); in renderAudio()643 delayUs, numFramesAvailableToWrite, numFramesWritten); in renderAudio()
602 ssize_t numFramesAvailableToWrite = in onDrainAudioQueue() local606 if (numFramesAvailableToWrite == mAudioSink->frameCount()) { in onDrainAudioQueue()610 mAudioSink->frameCount() - numFramesAvailableToWrite); in onDrainAudioQueue()615 numFramesAvailableToWrite * mAudioSink->frameSize(); in onDrainAudioQueue()