Searched refs:penumbraAngleList (Results 1 – 2 of 2) sorted by relevance
/frameworks/base/libs/hwui/ |
D | SpotShadow.cpp | 1031 const VertexAngleData* penumbraAngleList, int penumbraLength, in mergeAngleList() argument 1039 float currentPenumbraAngle = penumbraAngleList[penumbraIndex].mAngle; in mergeAngleList() 1054 allVerticesAngleData[j] = penumbraAngleList[penumbraIndex]; in mergeAngleList() 1060 allVerticesAngleData[i] = penumbraAngleList[penumbraIndex]; in mergeAngleList() 1066 currentPenumbraAngle = penumbraAngleList[penumbraIndex].mAngle; in mergeAngleList() 1118 const VertexAngleData* penumbraAngleList, int maxPenumbraAngleIndex, in verifyAngleData() argument 1139 penumbraAngleList[maxPenumbraAngleIndex].mVertexIndex; in verifyAngleData() 1261 VertexAngleData penumbraAngleList[penumbraLength]; in convertPolysToVerticesPerRay() local 1269 setupAngleList(penumbraAngleList, penumbraLength, penumbra, centroid, true, "penumbra"); in convertPolysToVerticesPerRay() 1277 penumbraAngleList, "penumbra"); in convertPolysToVerticesPerRay() [all …]
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D | SpotShadow.h | 60 const VertexAngleData* penumbraAngleList, int penumbraLength,
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