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Searched refs:penumbraAngleList (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/libs/hwui/
DSpotShadow.cpp1031 const VertexAngleData* penumbraAngleList, int penumbraLength, in mergeAngleList() argument
1039 float currentPenumbraAngle = penumbraAngleList[penumbraIndex].mAngle; in mergeAngleList()
1054 allVerticesAngleData[j] = penumbraAngleList[penumbraIndex]; in mergeAngleList()
1060 allVerticesAngleData[i] = penumbraAngleList[penumbraIndex]; in mergeAngleList()
1066 currentPenumbraAngle = penumbraAngleList[penumbraIndex].mAngle; in mergeAngleList()
1118 const VertexAngleData* penumbraAngleList, int maxPenumbraAngleIndex, in verifyAngleData() argument
1139 penumbraAngleList[maxPenumbraAngleIndex].mVertexIndex; in verifyAngleData()
1261 VertexAngleData penumbraAngleList[penumbraLength]; in convertPolysToVerticesPerRay() local
1269 setupAngleList(penumbraAngleList, penumbraLength, penumbra, centroid, true, "penumbra"); in convertPolysToVerticesPerRay()
1277 penumbraAngleList, "penumbra"); in convertPolysToVerticesPerRay()
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DSpotShadow.h60 const VertexAngleData* penumbraAngleList, int penumbraLength,