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Searched refs:pgm (Results 1 – 6 of 6) sorted by relevance

/frameworks/support/v8/renderscript/java/src/android/support/v8/renderscript/
DScriptC.java76 byte[] pgm; in internalCreate()
81 pgm = new byte[1024]; in internalCreate()
84 int bytesLeft = pgm.length - pgmLength; in internalCreate()
86 byte[] buf2 = new byte[pgm.length * 2]; in internalCreate()
87 System.arraycopy(pgm, 0, buf2, 0, pgm.length); in internalCreate()
88 pgm = buf2; in internalCreate()
89 bytesLeft = pgm.length - pgmLength; in internalCreate()
91 int bytesRead = is.read(pgm, pgmLength, bytesLeft); in internalCreate()
109 return rs.nScriptCCreate(resName, cachePath, pgm, pgmLength); in internalCreate()
/frameworks/base/rs/java/android/renderscript/
DScriptC.java95 byte[] pgm; in internalCreate()
100 pgm = new byte[1024]; in internalCreate()
103 int bytesLeft = pgm.length - pgmLength; in internalCreate()
105 byte[] buf2 = new byte[pgm.length * 2]; in internalCreate()
106 System.arraycopy(pgm, 0, buf2, 0, pgm.length); in internalCreate()
107 pgm = buf2; in internalCreate()
108 bytesLeft = pgm.length - pgmLength; in internalCreate()
110 int bytesRead = is.read(pgm, pgmLength, bytesLeft); in internalCreate()
132 return rs.nScriptCCreate(resName, mCachePath, pgm, pgmLength); in internalCreate()
/frameworks/rs/driver/
DrsdShaderCache.cpp141 GLuint pgm = e->program; in link() local
142 glAttachShader(pgm, vID); in link()
144 glAttachShader(pgm, fID); in link()
146 glBindAttribLocation(pgm, 0, "ATTRIB_position"); in link()
147 glBindAttribLocation(pgm, 1, "ATTRIB_color"); in link()
148 glBindAttribLocation(pgm, 2, "ATTRIB_normal"); in link()
149 glBindAttribLocation(pgm, 3, "ATTRIB_texture0"); in link()
152 glLinkProgram(pgm); in link()
155 glGetProgramiv(pgm, GL_LINK_STATUS, &linkStatus); in link()
158 glGetProgramiv(pgm, GL_INFO_LOG_LENGTH, &bufLength); in link()
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/frameworks/native/opengl/tests/gl_perf/
Dfill_common.cpp191 static void randUniform(int pgm, const char *var) { in randUniform() argument
192 GLint loc = glGetUniformLocation(pgm, var); in randUniform()
202 static void doLoop(bool warmup, int pgm, uint32_t passCount) { in doLoop() argument
214 GLint loc = glGetUniformLocation(pgm, "u_texOff"); in doLoop()
217 randUniform(pgm, "u_color"); in doLoop()
218 randUniform(pgm, "u_0"); in doLoop()
219 randUniform(pgm, "u_1"); in doLoop()
220 randUniform(pgm, "u_2"); in doLoop()
221 randUniform(pgm, "u_3"); in doLoop()
269 int pgm = createProgram(gVertexShader, pgmTxt); in doSingleTest() local
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/frameworks/rs/
Drsg.spec89 param RsProgramStore pgm
93 param RsProgramFragment pgm
97 param RsProgramVertex pgm
101 param RsProgramRaster pgm
105 param RsFont pgm
/frameworks/native/opengl/tests/gl_perfapp/jni/
Dgl_code.cpp36 int pgm; variable